Animation course in Pune, the full 2D and 3D pipeline in one track.
Sixteen weeks, the longest track at the institute and the biggest portfolio payoff: character design and 2D performance first, then modelling, rigging, lighting and rendering in Blender. Ends with one 2D film and one 3D piece, finished to studio standard.
01Who it suits
For people who want both halves of animation, drawn and rendered.
- Students choosing between 2D and 3D and refusing to choose
- Designers moving into character and explainer work
- Game art enthusiasts building a first portfolio
- Working professionals adding animation to their skill set
- Freelancers who take on explainer and product jobs
All levels, though the first weeks move fast. The free demo shows real student reels from both halves of the track.
02Week by week
What each block of the sixteen weeks covers.
- W1 to 4Drawing for animation, character design and 2D performance in real scenes.
- W5 to 8Explainer craft: boards, animatics and animation that explains without boredom.
- W9 to 12Blender: modelling, shading, lighting and rendering production grade frames.
- W13 to 16Capstone: one 2D film and one 3D piece, finished to studio standard.
03How it runs
From the free demo to a finished reel.
Book the free demo
Forty five minutes live with the mentor who would teach you. Weekend and evening slots.
Learn live every week
Small batch, real briefs, reviews that are honest. Online sessions are recorded for your batch.
Ship real work
Course projects are built like studio jobs: written brief, deadlines, revision notes.
Cut your reel
The capstone is graded like client work, then cut into a reel you can send to studios.
04Tools
Software you will live in.
05Outcome
Two finished pieces: a 2D film and a 3D render.
Most institutes stop at one discipline. This track ends with proof you can work both, which is what studios hiring juniors actually ask for.
Pro Career and Master Track students get portfolio reviews, reel building, interview preparation and referrals through our network of studios and brand teams. Master Track includes a studio internship at Atminas itself.
06FAQ
Asked before every batch.
Questions people ask
This track is both, deliberately. Sixteen weeks split between 2D performance and the 3D pipeline, ending with a capstone in each.
Both. The cohort runs as a live online batch and as an offline batch at our Pune studio.
You need to draw for animation, not like an illustrator. Week one teaches drawing for motion, and everyone improves fast under review.
Every quote lists its full scope and inclusions up front. EMI is available on academy plans. Ask for exact figures on the free demo call.
NextClaim a seat
Your seat is one free class away.
Forty five minutes live with a mentor, and you leave with a roadmap whether you join or not. No fee, no obligation, no pushy follow up.
